That license doesn’t cover the vast majority of the content that sells on their store. It’s currently $500 if you or your company make less than $100,000 per year, otherwise it’s $2,000 (these licenses do sometimes go on sale, so worth keeping an eye on if you’re interested). You can buy a license on the store that will let you use their base content. In order to use the content in a game, you have to specifically get a license designed for game dev. Just because you’ve bought a character, clothing, or props, doesn’t mean you can use them in your game. Licensing: content is not licensed for redistribution in games. That’s not exactly the case, for a number of reasons A lot of people new to game development look at a tool like and think it will allow them to cheaply get good results without paying for an artist or becoming an artist themselves. I’ve got a pretty decent workflow for doing this so I thought I’d type it up for anyone who might be interested.īefore I get started, though, I want to make a few points. I’ve seen several requests on these forums asking how to bring characters from Studio into Unreal Engine 4.
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